2023 Method
Changes 4
M

GeometryCreationUtilities.CreateBlendGeometry

Description:
Creates a solid by blending two closed curve loops lying in non-coincident planes.
Overloads (2):
CreateBlendGeometry(CurveLoop,CurveLoop,ICollection[VertexPair])
public static Solid CreateBlendGeometry(
	CurveLoop firstLoop,
	CurveLoop secondLoop,
	ICollection<VertexPair> vertexPairs
)
  • firstLoop
    The first curve loop. The loop must be a closed planar loop without intersections or degeneracies. No orientation conditions are imposed. The loop may not contain just one closed curve - split such a loop into two or more curves beforehand.
  • secondLoop
    The second curve loop, satisfying the same conditions as the first loop. The planes of the first and second loops must not be coincident, but they need not be parallel.
  • ICollection<VertexPair>
    vertexPairs
    This input specifies how the two profile loops should be connected. If null, the function chooses vertex connections that will result in a geometrically reasonable blend.
Return Value The requested solid. The requested solid.